Ticket to ride rules pdf download






















And last but certainly not the least, much thanks to Days of Wonder who gave me the permission to publish this game. Designed by Saurabh Upadhyay in [ saurabhu gmail. Search this site. Page 1. Page 2. Page 3. Page 4. Back Page. Make your own Ticket to Ride board Since publishing my updated unofficial UK board for Ticket to Ride, I have received a number of requests for any original design files or other items that could help get someone started on making t….

Custom Ticket to Ride creation advice Ticket to Ride Hi all, I am considering creating a custom Isle of Man board I know there is already one but I'm not keen on it for the game along with all the destination tickets etc. By using our site, you agree to our cookie policy. Cookie Settings. Learn why people trust wikiHow. Download Article Explore this Article parts. Tips and Warnings. Related Articles. Article Summary.

Part 1. All rights reserved. This image may not be used by other entities without the express written consent of wikiHow, Inc. Place the Ticket to Ride board map on a table. Unfold the official Ticket to Ride board map. Place it on a table or other flat surface that has plenty of room for other players to play and for you to place cards and game pieces around it.

Ticket to Ride can be played with people. Pass out a set of 45 Colored Train Cars to each player. Ask each person to choose a color between blue, red, green, yellow, and black. Then, have them take the set of corresponding Train Cars. Remove the extra cars so each player has exactly In addition to the Train Cars, each player has a small, round scoring marker the same color as their Train Cars. Shuffle the Train Car cards and deal out 4 to each player.

Take the deck of Train Car cards and keep them face up. Shuffle the deck really well and then pass out 4 cards to each player, keeping them face down so the other players can see them. Stack the leftover Train Car cards in the center and flip 5 cards face-up. Take the first 5 cards from the top of the deck and place them face up next to the board. Then, set the deck of remaining Train Car cards face down next to the board.

The players are allowed to look at their Train Car cards as soon as they get them. Place the Continuous Path bonus card face up next to the board. Set it face up next to the board so you can easily find it whenever the game ends. Shuffle and deal 3 Destination Ticket cards to each player. Pass out 3 total cards to each player face down. Allow each player to choose which Destination Tickets they want to keep.

Each player must keep at least 2 cards, but they can also choose to keep all 3. Place any unwanted cards back into the deck and place the deck off to the side of the board. Part 2. Get the most experienced player to go first. Ask the players which person has played the game the most.

Allow them to go first and then the play will proceed clockwise around the board. Just have the oldest player or someone who feels comfortable going first get things started. Perform 1 of 3 possible actions during your turn. Each player can choose 1 potential action each turn. When they choose their action, their turn is over and passes to the person on their left.

Draw 2 Train Car cards from the deck or the face up cards. If you choose to draw Train Car cards, you can take them from the face up cards next to the board, or from the top of the deck called a blind draw.

Whichever you decide, take 2 total cards and end your turn. Note: locomotive cards act as wild cards that can be substituted for any of the other train cards. Claim a Route by playing a set of cards equal to the spaces in the Route.

In order to claim a Route, you need to have a matching set of Train Car cards. The set also needs to have the same number of cards as there are spaces in the Route.

If you have both of these requirements, you can choose to claim a Route and place your plastic train pieces in the spaces in the Route. Note: some cities are connected by double Routes. Draw 3 Destination Tickets and keep at least 1 of them.

You now actually have a chance against the Zombie horde. A fan made solo variant for Ticket To Ride. Survive the Zombie apocalypse and get the survivors to safety, with four colourful strains of zombies spreading across the country!

Please leave any comments or critiques here along with your final score! Planning to have a prettier PDF up when a few more people have played it and offered some tweaks. Thanks for playing! All other rules are the same, and AI is subject to the same rules as the player. Minimum upkeep and downtime for the player, yet AI will give you a run for your money :. The rules for the AI are as follows: - 1. Start in the box with the red star and follow the flowchart to the outcome available 2.

AI starts with one Ticket and replaces it upon completion 3. AI is only concerned with getting from A to B as quickly as possible. AI draws cards from deck and not the available cards Any feedback would be greatly appreciated.

Ticket to Ride: Manila I that follows all normal game rules like a human player. Note: I made this A. I using the 10th Anniversary edition. It does not have train stations, tunnels etc. Please offer feedback and suggestions in the comments. Player mats designed to make teaching Ticket to Ride even easier and it includes cards covering most the main versions of the game.

Colour and print ready art work can be found on my website for free or via a small donation if you're feeling generous : tabletop-player-aids. Intended for a quick reminder. Short summary of Ticket to Ride rules in Ukrainian. Please leave your comments below, and should any errors remain, please flag them below. TTR-American Legacy v1. This version adds the rules for the Japan and Italy maps. It also tightens up the language to keep things fitting on one page.



0コメント

  • 1000 / 1000